Results

Videos about our work

Prototypes

  • Video Summary of some of our Smart Sports Exercises prototypes [Video]

Scientific publications

Peer Reviewed Poster:

Peer Reviewed Conference Papers:

  • Fasih Haider, Fahim Salim, Vahid Naghashi, Sena Busra Yengec Tasdemir, Izem Tengiz, Kubra Cengiz, Dees Postma, Robby van Delden, Dennis Reidsma, Bert-Jan van Beijnum, Saturnino Luz; Evaluation of Dominant and Non-Dominant Hand Movements For Volleyball Action Modelling; ICMI ’19: Adjunct of the 2019 International Conference on Multimodal Interaction; October 2019 Article No.: 8; Pages 1–6; https://doi.org/10.1145/3351529.3360651

Peer Reviewed Journal Papers

Workshops and events

  • Youth sports symposium 2019 (“Symposium sportspelen”), organised by Windesheim University of Applied Sciences. The symposium featured several elements related tot his project, among which a demonstration of the LED video floor in practice, presentations by several researchers about aspects of the project including the game design, sports sciences, pedagogy, and data science, and a general overview of the project. Goal of this event was, among others, to showcase the Smart Sports Exercises to interested people from the fields of sports, teaching, and user experience & interaction technology [PDF of symposium website]
  • MAIStroPE workshop 2019: 1st Workshop on Action Modelling for Interaction and Analysis in Smart Sports and Physical Education, organised during the International Conference on Multimodal Interaction 2019 in Utrecht, NL [Workshop webpage]
  • “Volleyball Action Modelling for Behaviour Analysis and Interactive Multi-modal Feedback”: four week research project at the eNTERFACE19 summer school in Ankara, TR. eNTERFACE is a yearly summer school event dedicated to mini projects on “multi-modal interfaces”. During this particular eNTERFACE project, an international team of researchers worked on machine learning models for automatic recognition of volleyball actions, under leadership of Fahim Salim, one of the researchers of the SSE consortium. One aim of the project was automatically tagging training videos so athletes could review their own performance per action (a form of self-modeling that has been shown to be a very effective form of pedagogy) [Website:  http://web3.bilkent.edu.tr/enterface19/projects/] [PDF of website] [Our CfP] [Project report in eNTERFACE19 proceedings] [Full Proceedings of the eNTERFACE’19 (ISBN 978-605-9788-33-5)]

Popular scientific articles

Others about our project

Reports

  • Valorisation report [PDF]
  • Dissemination report [PDF]
  • List of student graduation theses [PDF]
  • Summary of Data Science output of the project [PDF]

New MSc courses developed within the project

  • MSc course Sports Interaction Technology, University of Twente. Participation from multiple MSc teaching programs among which the MSc Interaction Technology. Target audience: designers of/with technology who want to better understand how and why to design innovative technology for use in a sports (teaching) context [PDF course summary].
  • MSc module “New technologies in movement education and sports” at the MSc program Physical Education and Sports Pedagogy of the Windesheim University of Applied Sciences. Target audience: sports professionals who want to better understand how and why to employ innovative technology in their sports (teaching) context.